Month: September 2009

Gamers are more aggressive to strangers

According to a recent study of gaming and aggression: Victorious gamers enjoy a surge of testosterone – but only if
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Rational Gambling?

Some interesting observations by Sabik, over at Boing Boing, about rationality and gambling: … Under some circumstances it is in
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Solitaire

This is a stuck game with very few cards remaining the draw stack. It doesn’t get much closer than this.
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Firmitas, Utilitas, Venustas

Martin Nerurkar has posted some interesting thoughts about level design and architectural principles: … Before I get into level design,
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Wii helps pitcher improve game

Major league pitcher Heath Bell uses the Wii to lose weight, improve balance, and get plenty of cardio exercise: Playing
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In Sports, Wii

An example to the others

This is not game related — it’s about repelling cockroaches — but it’s so interesting that I’m going to post
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Colin Northway on Game Design

At the Austin Indie Summit, game designer Colin Northway — author of the remarkable Fantastic Contraption — outlined several key
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Computer Space

Now this is a beautiful thing: Computer Space, the world’s first commercially-sold coin-operated video game. Recently for sale on Ebay!
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Like PBS, but with more headshots

“One of the areas that I am super interested in right now is how we can do financing from the
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Salome: Fatale

Salome, as interpreted by artist Takayoshi Sato for Fatale, “an interactive vignette in realtime 3D based on the story of
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