TLBB Boss Illustrator Interview

“Generally speaking, there are three types of bosses that appear in games, the cute-type, abominable-type and fantasy-type.”
— Ying Shi

Multiplayer Online Games Directory recently published an interview with Ying Shi, an illustrator working for ChangYou on such projects as Tian Long Ba Bu (“The most powerful martial arts experience of your MMO life.”)

Tian Long Ba Bu

MPOGD: How many concepts do you go through to get to the right one when developing the characters?

YS: We can use our own ideas to create an image, but if we want the person or player to like what they see, then we need to take some time to think about what it is we want to design. Generally speaking, there are three types of bosses that appear in games, the cute-type, abominable-type and fantasy-type. These are factors to think about when designing and, at the same time, we need to consider the story of the boss life, where does he/she come from, whats the background, the reason the boss is an enemy and how/why they became the way they are.

MPOGD: TLBB is widely known for its authenticity to the book (Tian Long Ba Bu). What key ideas and features did you take from the book in order to create what we see today?

YS: Its important to bear in mind that the game has a genuine ancient Chinese martial arts feel to it and so highlighted areas such as the 9 nine different classes, the cities, the skills etc. are very influential. Weve tried to maintain a genuine feel to the book also, hence why the NPCs are named after characters in the original work of Louis Cha.

Multiplayer Online Games Directory

For more about the classes:
http://tlbb.eu.changyou.com/gameguide/Classes.shtml

Red Dead Redemption

Red Dead Redemption: Mexican Standoff

I am impressed — wowed! — by Red Dead Redemption.

Okay, okay: I haven’t actually played (or seen) the game in person. But the videos look awesome!

There is a single player campaign, and a variety of multiplayer modes.

Deathmatches begin with something new: a classic Mexican Standoff.

If you are the last man standing at the end of the bloodshed, make your way to the best sniper location.

Each mode is a Western version of a classic Multiplayer game, based around a particular town or geographic feature …

Gameplay Series: Multiplayer Competitive Modes

Single player game mechanics include Honor and Fame:

Red Dead RedemptionRed Dead Redemption makes use of a morality system where players have the ability to gain positive or negative ‘honor’. Some of the ways to gain positive honor include taking an outlaw alive instead of killing him, or saving a kidnapped innocent. Negative honor can be attained for committing crimes including killing and/or robbing civilians. This works along with another system, ‘fame,’ showing and governing how people react based on [the player’s] honor status.

Wikipedia


Awesome Town

Local heroes make good:

I don’t know these guys, but I smiled to read the story of their success. Awesome TownAnd I love the name “Awesome Town” — now there’s a great name for a game! Best of all, Awesome Town has laudable goals for the betterment of mankind. Check it out:

Engineering students Travis Sein and Ryan Scott recently showcased skills they’ve gained in Arizona State University’s computer gaming program in the finals of the national Microsoft Imagine Cup challenge in Washington, D.C.

… Microsoft, one of the world’s major computer technology corporations, gave students the task of developing games that demonstrate technological innovation and convey messages about making a positive difference in the world.

… Sein and Scott competed against teams from Yale University, the University of Southern California and the University of Houston, among others.

Their game, called Awesome Town, reflected the Millennium Goals themes of global partnerships and resource management.

In the game, players face the potential end of human civilization. After the Earth has been harvested dry, there is a last-ditch effort to save humanity. Several individuals are sent on space shuttles on a mission to colonize a distant planet capable of sustaining life.

… Sein and Scott say they hope the game teaches players how to work together, and how to work with nature, in efforts to develop technologically and socially sustainable societies.

Arizona State University News by Krista Flewelling and Jessica Graham

Big thumbs up to Travis and Ryan — congrats on your accomplishments and the due recognition, and keep on rockin’ in the game world!