Paul Czege
“The works of Paul Czege stand apart from the collected works of other Small Press game designers” — writes Chris…
Resources for Game Designers
“The works of Paul Czege stand apart from the collected works of other Small Press game designers” — writes Chris…
Game Developers Push Limits Of Linguistic Interactivity Gaming engineers are tinkering with a new technology known as “Chatbot” in an…
Random generators have interested me for a long time, so naturally this random dungeon generator for Death Raiders caught my…
I like it — using Google Sketchup to make game maps: If you’re a fan of Left 4 Dead and…
Marte at Random Tower of Games has initiated a collaborative game design project, and announced an open call for participants.…
Games are about rules — codes of conduct — governing the behavior of individual players and relationships between players. Religions…
Over at The Game Prodigy, Brice has posted a thoughtful, extensive essay on long term incentive in game design. Excerpt:…
Here’s an interesting exercise in game theory: You are in a game show with nineteen other players. You don’t know…
I have been saying for years that games are — or ought to be — Art with a capital A.…
Paul Spinrad has posted some interesting thoughts about game design and real-world applications: I’m fascinated at how complexity emerges from…