City of Heroes Architect
Joe Morrissey, a Senior Designer at Paragon Studios, discusses City of Heroes Architect — a system that lets users generate…
Resources for Game Designers
Joe Morrissey, a Senior Designer at Paragon Studios, discusses City of Heroes Architect — a system that lets users generate…
“Teaching people how to use off-the-shelf tools to quickly build a computer game might allow anyone to learn new thinking…
This sounds like a fun project: I want to develop a Sci-Fi game that will utilize paper models for the…
Stack Overflow is a useful resource for programmers — a repository of individual questions and collective responses, by and for…
Very cool — I love it: Inspired by Dutch artist M.C. Escher, Devil’s Tuning Fork (DTF) challenges players to rescue…
What are design patterns? “A design pattern in architecture and computer science is a formal way of documenting a solution…
Flash developers may be interested in FlashPunk, a Flash ActionScript library: Chevy Ray Johnston (Beacon, Skullpogo) has released FlashPunk, his…
Edmund McMillen recently posted Indie Game Design Do-s and Don’t-s: A Manifesto — a list of twenty-four principles for game…
Self Aware Games has posted an insightful article about the game design process: Building a game is essentially a giant…
IEEE Virtual Reality 2010 March 20-24, 2010 Waltham, Massachusetts USA IEEE VR 2010 is the premier international conference and exhibition…