“Teaching people how to use off-the-shelf tools to quickly build a computer game might allow anyone to learn new thinking and computing skills.”

Computer games have a broad appeal that transcends gender, culture, age and socio-economic status. Now, computer scientists in the US think that creating computer games, rather than just playing them could boost students’ critical and creative thinking skills as well as broaden their participation in computing. They discuss details in the current issue of the International Journal of Social and Humanistic Computing.

ScienceDaily

Via Slashdot.

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