Synergon, the BLARP From Hell
Synergon: “Where dreams come to die” Synergon was conceived as a satire of office culture and corporate-speak, but expressed in…
Resources for Game Designers
Synergon: “Where dreams come to die” Synergon was conceived as a satire of office culture and corporate-speak, but expressed in…
In the beginning was Pong. And in the beginning it stood alone. But not for long …. In September 1972,…
Stephen Harkleroad recently posted a thoughtful essay about designing gameplay balance using principles of self-balancing: One of the trickier parts…