David Jaffe on following your passion
David Jaffe delivered the PAX Prime 2011 keynote address, recounting some of his experiences and sharing lessons learned in the…
Resources for Game Designers
David Jaffe delivered the PAX Prime 2011 keynote address, recounting some of his experiences and sharing lessons learned in the…
The 2011 Game Design Challenge: “Games as Religion”. And Jason Rohrer said: Let There Be Chain World. And Lo! There…
“Countless start-ups are incorporating game-design strategies, hoping to eventually grow revenue off of consumer data, or by using a combination…
This belongs in a game somewhere. It really does: — Phil Noto Via Boing Boing.
Scott Steinberg asks: “Is Zynga Now A Video Game Company?” Certainly. Zynga’s as much a video game company as any…
Meatcraft was a real world art installation by Jeffrey Kam and Cody McCabe, presented at San Jose State University from…
It was a big day for University of Houston computer science department game design teams: Team Big Impact Bear won…
Quintin Smith really, really wants you to play Ace of Spades: 10 Reasons You Need To Play Ace Of Spades…
The New Cultural Form: Perfection versus Mortality in Games and Simulation at Rensselaer Willy Nilly’s Surf Shack offers a cure…
These lovely objects belong in a game somewhere. They really do: motorcycles out of watch parts by dkart71 Someone, please,…