One Hour One Life
Jason Rohrer’s One Hour One Life is a persistent shared world where you are born as a baby, aging one…
Resources for Game Designers
Jason Rohrer’s One Hour One Life is a persistent shared world where you are born as a baby, aging one…
Artificial intelligence sometimes solves problems using solutions which surprise humans. I find this quality charming — menacing*, but charming. The…
Scrimish is “an epic 10 minute battle of strategy, memory, and misdirection.” Via Boing Boing, where Mark Frauenfelder has “heard…
Loot boxes are subject to legislation in some countries; other countries are debating legislation. What is a loot box? Wikipedia…
Someone should make a game about this: Space scientists propose technology which converts human waste into food: … A Penn…
Alice Maz writes about how she mastered the economics of Minecraft: I started on my server with only a rudimentary…
This looks like fun: in Carrion, you play an alien blob monster, hunting and devouring humans in a failing space…
This has a playful spirit which may be of interest to game designers: Istanbul-based artist Selçuk Artut has created a…
Via Boing Boing: “Epic Games is suing a 14 year old for making a cheat tutorial and his brilliant mother…
Stone Story is an RPG with clever text-based ascii animations, combining old-school visual style with current-day gameplay. From the developer:…