Mechanical computer uses matchboxes and beans to learn Tic-Tac-Toe
James Bridle reports: “I just completed a working build of Donald Michie’s MENACE (Matchbox Educable Noughts And Crosses Engine), an…
Resources for Game Designers
James Bridle reports: “I just completed a working build of Donald Michie’s MENACE (Matchbox Educable Noughts And Crosses Engine), an…
Over at A Year of Frugal Gaming, board game designer Jackson Pope of Reiver Games talks about quitting his job…
Have a Happy Halloween — and be safe out there, you Trick or Treaters — or I’ll have no choice…
“We need to talk in terms that oscillate between code, design, opinion, bringing together the fractured, disparate roles of game…
Game designer Keita Takahashi, creator of Katamari Damacy, is consulting on the design of a children’s playground in England: The…
Over at Gamasutra (“Kill Polygon, Kill”), game designer Noah Falstein offers some interesting comments about the usefulness of violent videogames:…
Counting cards (without outside help) is legal. But casinos obviously don’t like it, because it costs them money. And —…
Slashdot recently posted a request for linux games that don’t require a gamer box, just a simple video card. I’ve…
This sounds interesting: a role-playing game inspired by Inuit mythology: When people ask me what my game Ganakagok is about,…
“In our case market promotion is simply non existent. Our games spread by word of mouth only. If players like…