PRACTICE conference (Oct. 28-30)
“PRACTICE is an unprecedented gathering of professional game designers that takes a rigorous look at the ideas and methods of…
Resources for Game Designers
“PRACTICE is an unprecedented gathering of professional game designers that takes a rigorous look at the ideas and methods of…
David Jaffe delivered the PAX Prime 2011 keynote address, recounting some of his experiences and sharing lessons learned in the…
“Games are an art form. I proudly wear my scarlet letter — A for art!” — Warren Spector, keynote speaker…
Game Design Conference 10 is in progress, and the blog posts are blooming: Jonatan Soderstrom, aka “cactus,” stole the show…
The phrase “permanent death” is exactly the kind of thing that is sure to catch my eye — a contradiction,…