Random Dungeon Generator
Random generators have interested me for a long time, so naturally this random dungeon generator for Death Raiders caught my…
Resources for Game Designers
Random generators have interested me for a long time, so naturally this random dungeon generator for Death Raiders caught my…
I like it — using Google Sketchup to make game maps: If you’re a fan of Left 4 Dead and…
Marte at Random Tower of Games has initiated a collaborative game design project, and announced an open call for participants.…
Over at The Game Prodigy, Brice has posted a thoughtful, extensive essay on long term incentive in game design. Excerpt:…
Paul Spinrad has posted some interesting thoughts about game design and real-world applications: I’m fascinated at how complexity emerges from…
This might be useful as a game design paradigm: Scientists studying how bacteria under stress collectively weigh and initiate different…
Veteran game design Ernest Adams lists some of his favorite examples of bad game design. Here, he quotes an example…
Nadya Direkova — currently a Senior Interaction Designer at Google, previously with Razorfish — discusses the application of game design…
Post Script is an interesting new mod-in-progress for Half-Life 2 by Lewis Denby: Post Script is an episodic, interactive narrative,…
From a recent book review at Slashdot: The third book in a pseudo-trilogy, Writing for Video Game Genres: From FPS…