Deep: a video game for calm, deep breathing
“New methods for treating anxiety, trauma and mental illness are emerging at the intersection of games and therapy.” – Laura…
Resources for Game Designers
“New methods for treating anxiety, trauma and mental illness are emerging at the intersection of games and therapy.” – Laura…
The Coercive Monetization Model: how to extract money from Free-to-play gamers: A coercive monetization model depends on the ability to…
“Every form of media in some sense has [an] ability to displace people in their imagination into some other place…
“It seemed to me that what [players] wanted was to be inside the games, within the notional space of the…
“A team of students and faculty from Rochester Institute of Technology and St. John Fisher College is designing and building…
Over at Institute for the Future, Mathias Crawford recently published a thoughtful essay on how games persuade us to change…
Dan Lawrence recently posted a thoughtful essay about ethics, psychology, and game design: It seems to me that the very…