Designing Games with Massive Social Data
Social networking is changing more than games: it’s changing game design. For years, “classically trained” game designers in the industry…
Coop’s Beholder
Beholder by Coop Via Boing Boing. I played many hours of Dungeons & Dragons back in my youth — enough…
Game Design Has Become a Game
To a game designer, everything is game design … including game design: The most exclusive game on Facebook is also…
Test Tube Baby
Test Tube Baby — T-shirt design by Patrickspens. Via Laughing Squid. This should be a game! Won’t someone think of…
GameInternals
Now this is inspiring — ! GameInternals: all theory, no practice GameInternals aims to spread knowledge of interesting game mechanics…
Alphabetical – A Video Game Alphabet
Alphabetical by Maicon Costa. Via Laughing Squid.
Synergon, the BLARP From Hell
Synergon: “Where dreams come to die” Synergon was conceived as a satire of office culture and corporate-speak, but expressed in…
Sons of Pong
In the beginning was Pong. And in the beginning it stood alone. But not for long …. In September 1972,…
The Art of Self-Balancing
Stephen Harkleroad recently posted a thoughtful essay about designing gameplay balance using principles of self-balancing: One of the trickier parts…