Semi-Finalists of the 2010 ScreenBurn at SXSW Game Design Competition
“ScreenBurn at SXSW announces the second annual ScreenBurn at SXSW Game Design Competition that provides a venue for emerging designers…
Color and Game Design
Take Initiative recently posted an article on the use of color in games: Pink Pink has also been used more…
Empowering Africa
Urgent Evoke is “a crash course in saving the world” … Online game seeks to empower Africa Game designer Jane…
Persuasive Games
Over at Institute for the Future, Mathias Crawford recently published a thoughtful essay on how games persuade us to change…
William Shakespeare, Game Designer
What if William Shakespeare had been a game designer? Wall Street Journal: You mentioned Shakespeare as one of your interests…
Permanent Death
The phrase “permanent death” is exactly the kind of thing that is sure to catch my eye — a contradiction,…
Is Your Life Just One Big RPG
Jesse Schell gave an engaging presentation at DICE 2010 about game design “outside the box, beyond Facebook” and more:
Behaviorist Game Design
Dan Lawrence recently posted a thoughtful essay about ethics, psychology, and game design: It seems to me that the very…
Gameshastra opens 1000-seat game design studio
Gaming is big business — bigger than movies, worldwide. Item, this recent business news: Gameshastra opens 1000-seat facility in Hyderabad…
Maryland Budget Game
I have a longstanding interest in games with practical real-world applications. For example, this budget balancer game, where you try…