Chess as a Social Metaphor in Italy
Most games (solitaire excepted) are, by definition, social activities — none more so than chess: For some time chess was…
Post Script: mod for Half-Life 2
Post Script is an interesting new mod-in-progress for Half-Life 2 by Lewis Denby: Post Script is an episodic, interactive narrative,…
Writing for Video Game Genres: From FPS to RPG
From a recent book review at Slashdot: The third book in a pseudo-trilogy, Writing for Video Game Genres: From FPS…
Playtesting: Making Your Game by Breaking Your Game
Nice video tutorial about the how’s and why’s of playtesting: When you’re running a playtest, don’t talk at all unless…
Avatar Machine: augmented reality
Avatar Machine is a VR-helmet system which allows you to view the real world as a third-person game: The virtual…
Gravity Bear unveils social fighting Facebook game
Facebook is enjoying considerable popularity as an applications development platform. For example, Battle Punks: Game startup Gravity Bear is unveiling…
Gamers imposing permanence on their decisions
“There’s been a lot of interest in Far Cry 2 recently surrounding some gamers’ attempts to impose permanence on all…
Space Garbace Scow (should be a game!)
This isn’t game related. Space garbage is a serious problem, a life-and-death problem. Bob Cringely has given the matter some…
Rushkoff on creating an alternate reality game
Douglas Rushkoff talks about his participation in the making of Exoriare: I’ve written and even taught a whole lot about…
StarCraft AI Competition
StarCraft AI Competition The Expressive Intelligence Studio at UC Santa Cruz will be hosting a StarCraft competition: This competition enables…