{"id":114,"date":"2009-10-01T10:52:53","date_gmt":"2009-10-01T16:52:53","guid":{"rendered":"http:\/\/handyvandal.com\/?p=114"},"modified":"2010-02-23T22:20:12","modified_gmt":"2010-02-24T04:20:12","slug":"shadow-physics","status":"publish","type":"post","link":"https:\/\/handyvandal.com\/wphv\/2009\/10\/shadow-physics\/","title":{"rendered":"Shadow Physics"},"content":{"rendered":"<p>This is very, very cool &#8212; a platform game in three-dee space using shadows to represent player and platforms &#8230;<\/p>\n<p><a href=\"http:\/\/shadowphysics.com\/\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2009\/10\/shadow-physics2.png\" alt=\"Shadow Physics\" title=\"Shadow Physics\" width=\"500\" height=\"380\" class=\"alignright size-full wp-image-116\" srcset=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2009\/10\/shadow-physics2.png 500w, https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2009\/10\/shadow-physics2-300x228.png 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>The above screenshot demonstrates a scenario with two light sources. Note the two shadows for the player character: these two shadows move in tandem, are blocked in tandem, and solve puzzles in tandem.  The shadows in the screenshot are jumping;  the shadow on the left is blocked.<\/p>\n<p>A remarkable accomplishment by developers Steve Swink and Scott Anderson &#8212; bravo! <\/p>\n<p>Via YouTube:<\/p>\n<blockquote><p>Steve Swink and Scott Anderson demo their shadow platforming game, Shadow Physics, at Sense of Wonder Night 2009 (Tokyo Game Show).<\/p>\n<p>While Steve does do game design at Blurst\/Flashbang, Shadow Physics is an entirely independent side project. More information will soon be available at <a href=\"http:\/\/shadowphysics.com\">shadowphysics.com<\/a>.<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>This is very, very cool &#8212; a platform game in three-dee space using shadows to represent player and platforms &#8230; The above screenshot demonstrates a scenario with two light sources. Note the two shadows for the player character: these two shadows move in tandem, are blocked in tandem, and solve puzzles in tandem. The shadows [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26,15,27,8],"tags":[],"class_list":["post-114","post","type-post","status-publish","format-standard","hentry","category-light","category-physics","category-shadows","category-video-games"],"_links":{"self":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/114","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/comments?post=114"}],"version-history":[{"count":5,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/114\/revisions"}],"predecessor-version":[{"id":702,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/114\/revisions\/702"}],"wp:attachment":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/media?parent=114"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/categories?post=114"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/tags?post=114"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}