{"id":1757,"date":"2010-12-04T11:53:56","date_gmt":"2010-12-04T17:53:56","guid":{"rendered":"http:\/\/handyvandal.com\/?p=1757"},"modified":"2010-12-04T12:26:10","modified_gmt":"2010-12-04T18:26:10","slug":"gameinternals","status":"publish","type":"post","link":"https:\/\/handyvandal.com\/wphv\/2010\/12\/gameinternals\/","title":{"rendered":"GameInternals"},"content":{"rendered":"<p>Now this is inspiring &#8212; !<\/p>\n<p><strong>GameInternals: all theory, no practice<\/strong><\/p>\n<blockquote><p><a href=\"http:\/\/gameinternals.com\">GameInternals<\/a> aims to spread knowledge of interesting game mechanics beyond the game-specific enthusiast communities. Each post focuses on a specific game mechanic that would normally only be known to high-level players of a particular game, and attempts to explain it in a manner that would be understandable even by readers unfamiliar with that game.<\/p>\n<p>&#8212; Chad Birch\n<\/p><\/blockquote>\n<p>Bingo! Exactly the kind of thing that fascinates me! Direct hit, mister Birch!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/12\/blinky-targeting.png\" alt=\"Pac-Man Ghost behavior: Blinky targeting (via GameInternals)\" title=\"Pac-Man Ghost behavior: Blinky targeting (via GameInternals)\" width=\"164\" height=\"110\" class=\"alignright size-full wp-image-1763\" \/>I&#8217;m adding GameInternals to my favorites list.<\/p>\n<p>Birch&#8217;s first post, <a href=\"http:\/\/gameinternals.com\/post\/2072558330\/understanding-pac-man-ghost-behavior\">Understanding Pac-Man Ghost Behavior<\/a>, got immediate and well-deserved publicity at <a href=\"http:\/\/www.boingboing.net\/2010\/12\/04\/how-pac-mans-ghosts.html\">Boing Boing<\/a> and <a href=\"http:\/\/games.slashdot.org\/story\/10\/12\/03\/2237200\/Pac-Mans-Ghost-Behavior-Algorithms\">Slashdot<\/a>, blogs that I follow regularly.  <\/p>\n<p>Kudos to GameInternals; more, please.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now this is inspiring &#8212; ! GameInternals: all theory, no practice GameInternals aims to spread knowledge of interesting game mechanics beyond the game-specific enthusiast communities. Each post focuses on a specific game mechanic that would normally only be known to high-level players of a particular game, and attempts to explain it in a manner that [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16,210],"tags":[],"class_list":["post-1757","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gameinternals"],"_links":{"self":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/1757","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/comments?post=1757"}],"version-history":[{"count":9,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/1757\/revisions"}],"predecessor-version":[{"id":1767,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/1757\/revisions\/1767"}],"wp:attachment":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/media?parent=1757"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/categories?post=1757"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/tags?post=1757"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}