{"id":561,"date":"2010-01-09T11:00:58","date_gmt":"2010-01-09T17:00:58","guid":{"rendered":"http:\/\/handyvandal.com\/?p=561"},"modified":"2010-02-23T22:26:06","modified_gmt":"2010-02-24T04:26:06","slug":"game-design-manifesto","status":"publish","type":"post","link":"https:\/\/handyvandal.com\/wphv\/2010\/01\/game-design-manifesto\/","title":{"rendered":"Game Design Manifesto"},"content":{"rendered":"<p>Edmund McMillen recently posted <em>Indie Game Design Do-s and Don\u2019t-s: A Manifesto<\/em> &#8212; a list of twenty-four principles for game designers.<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/01\/mcmillen-ed-making-art-2.png\" alt=\"Edmund McMillen: Making Art\" title=\"Edmund McMillen: Making Art\" width=\"175\" height=\"175\" class=\"alignright size-full wp-image-571\" srcset=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/01\/mcmillen-ed-making-art-2.png 175w, https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/01\/mcmillen-ed-making-art-2-150x150.png 150w\" sizes=\"auto, (max-width: 175px) 100vw, 175px\" \/><\/p>\n<blockquote><p>\n<em>2. Realize you\u2019re making art.<\/em><br \/>\nGame designers are artists and have advantages over non-creative jobs; think about what they are and exploit them. Your goal shouldn\u2019t be to make tons of money. If it were, you would have gone to business school or become a doctor. This is a creative field and should be treated as such first and foremost. Financing your art comes later. This is probably your greatest advantage as an indie designer.<\/p>\n<p>&#8211; <a href=\"http:\/\/www.indievision.org\/?p=1563\">Edmund McMillen<\/a> @ indievision\n<\/p><\/blockquote>\n<p>A thoughtful article, nicely enhanced by the charming low-res icons accompanying each of the twenty-four principles.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Edmund McMillen recently posted Indie Game Design Do-s and Don\u2019t-s: A Manifesto &#8212; a list of twenty-four principles for game designers. 2. Realize you\u2019re making art. Game designers are artists and have advantages over non-creative jobs; think about what they are and exploit them. Your goal shouldn\u2019t be to make tons of money. If it [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-561","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/561","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/comments?post=561"}],"version-history":[{"count":11,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/561\/revisions"}],"predecessor-version":[{"id":748,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/561\/revisions\/748"}],"wp:attachment":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/media?parent=561"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/categories?post=561"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/tags?post=561"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}