{"id":606,"date":"2010-01-23T22:30:19","date_gmt":"2010-01-24T04:30:19","guid":{"rendered":"http:\/\/handyvandal.com\/?p=606"},"modified":"2010-02-23T22:13:23","modified_gmt":"2010-02-24T04:13:23","slug":"paper-models-game-design","status":"publish","type":"post","link":"https:\/\/handyvandal.com\/wphv\/2010\/01\/paper-models-game-design\/","title":{"rendered":"Paper Models Game Design"},"content":{"rendered":"<p>This sounds like a fun project:<\/p>\n<blockquote><p>\nI want to develop a Sci-Fi game that will utilize paper models for the entire game. Models will of course need to be kept fairly simple for this as people might need to print a build a lot of them. Possible even have 2.5 d representations of models to go along with the real builds.<\/p>\n<p>I am thinking along the lines of a fairly large game with different parts that could be played standalone if desired.<\/p>\n<p>Overall idea (this is a very quick, not set in stone idea of course)<\/p>\n<p>Part 1: Outerspace phase will have space combat, troop and resource movement to specified location<\/p>\n<p>part 2: planetary phase will be the dropping of troops and resources, building of bases and atmospheric combat<\/p>\n<p>part 3: planetary conquest will be the taking over and elimination of the opponents bases.<\/p>\n<p>I have no preconcieved notions of complexity but I would like to make it playable on a couple levels, very easy short games (30 min) and medium difficulty longer games (2-4 hours).<\/p>\n<p>I am thinking the short games will just be one phase. Long game all phases.<\/p>\n<p>One thing about the models &#8211; we will want to use layers, probably fairly heavily as we will want someone who buys say a space freighter to be able to print it off in different colors or liveries based on The team\/race\/whatever they wish to play.<\/p>\n<p>&#8211; <a href=\"http:\/\/www.papermodelers.com\/forum\/cardboard-lounge\/6847-sci-fi-game-design.html\">Chris @ PaperModellers.com<\/a>\n<\/p><\/blockquote>\n<p>I&#8217;m reminded of <a href=\"http:\/\/en.wikipedia.org\/wiki\/Lou_Zocchi\">Alien Space<\/a>, which I played back in the mid nineteen-seventies.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This sounds like a fun project: I want to develop a Sci-Fi game that will utilize paper models for the entire game. Models will of course need to be kept fairly simple for this as people might need to print a build a lot of them. Possible even have 2.5 d representations of models to [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-606","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/606","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/comments?post=606"}],"version-history":[{"count":6,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/606\/revisions"}],"predecessor-version":[{"id":685,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/606\/revisions\/685"}],"wp:attachment":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/media?parent=606"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/categories?post=606"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/tags?post=606"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}