{"id":761,"date":"2010-10-15T05:10:59","date_gmt":"2010-10-15T11:10:59","guid":{"rendered":"http:\/\/handyvandal.com\/?p=761"},"modified":"2010-10-15T15:25:04","modified_gmt":"2010-10-15T21:25:04","slug":"building-information-modeling-adoption","status":"publish","type":"post","link":"https:\/\/handyvandal.com\/wphv\/2010\/10\/building-information-modeling-adoption\/","title":{"rendered":"Lessons in Building Information Modeling Adoption"},"content":{"rendered":"<p><strong>&#8220;The whole process becoming like a video game design with everyone together working around one work space for a true collaborative effort.&#8221;<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/02\/bim.jpg\" alt=\"Building Information Modelling\" title=\"Building Information Modelling\" width=\"600\" height=\"168\" class=\"alignnone size-full wp-image-1501\" srcset=\"https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/02\/bim.jpg 600w, https:\/\/handyvandal.com\/wphv\/wp-content\/uploads\/2010\/02\/bim-300x84.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>This article about Building Information Modeling (BIM) has interesting implications for game design:<\/p>\n<blockquote><p>\nFor Scott Simpson, FAIA, LEED AP, senior director of architectural firm Kling-Stubbins, BIM is not a way of business; it is the way of business. <\/p>\n<p>[BIM] includes visualization, simulation, coordination of the documents and quantification of what&#8217;s inside the building. <\/p>\n<p>With BIM, &#8220;we can show the 3-D implications of the design decisions-the colors, the surfaces, the materials, the light \u2026 we can simulate how the acoustics will perform \u2026 how much things will cost, how they will look, feel behave, etc.,&#8221; said Simpson. &#8220;This is an incredibly powerful tool for us to make our clients true partners in the design process. I am a big believer that the more brainpower you get involved in the design process the better it&#8217;s going to be.&#8221;<\/p>\n<p>&#8230; Simpson also shared some of what he views as &#8220;the brave new world of BIM.&#8221; This includes seeing every project [industry wide] being done on BIM; the whole process becoming like a video game design with everyone together working around one work space for a true collaborative effort; all documentation being done in 3-D and 4-D formats; all projects being done in a year or less; a world with no change orders.<\/p>\n<p>&#8211; <a href=\"http:\/\/www.usgnn.com\/newsBIM20100225.htm\">USGlass News Network<\/a>\n<\/p><\/blockquote>\n<p>See also <a href=\"http:\/\/en.wikipedia.org\/wiki\/Building_Information_Modeling\">Building Information Modelling<\/a> @ Wikipedia<\/p>\n<p>Speaking as a guy who has to deal with change orders (in software development, not building management, but the same complaint applies), I can assure you that &#8220;a world with no change orders&#8221; sounds good to me.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;The whole process becoming like a video game design with everyone together working around one work space for a true collaborative effort.&#8221; This article about Building Information Modeling (BIM) has interesting implications for game design: For Scott Simpson, FAIA, LEED AP, senior director of architectural firm Kling-Stubbins, BIM is not a way of business; it [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[67],"tags":[],"class_list":["post-761","post","type-post","status-publish","format-standard","hentry","category-real-world-applications"],"_links":{"self":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/761","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/comments?post=761"}],"version-history":[{"count":11,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/761\/revisions"}],"predecessor-version":[{"id":1508,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/posts\/761\/revisions\/1508"}],"wp:attachment":[{"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/media?parent=761"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/categories?post=761"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handyvandal.com\/wphv\/wp-json\/wp\/v2\/tags?post=761"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}