How to Become an Indie Developer in Eight Steps
The Guardian recently posted a list of principles for aspiring game designers. Here’s an excerpt: Choose the right project Be…
City of Heroes Architect
Joe Morrissey, a Senior Designer at Paragon Studios, discusses City of Heroes Architect — a system that lets users generate…
Creating Computer Games Can Boost Student Skills
“Teaching people how to use off-the-shelf tools to quickly build a computer game might allow anyone to learn new thinking…
Paper Models Game Design
This sounds like a fun project: I want to develop a Sci-Fi game that will utilize paper models for the…
Snake Game Design Question
Stack Overflow is a useful resource for programmers — a repository of individual questions and collective responses, by and for…
Students Create Devil’s Tuning Fork FPS
Very cool — I love it: Inspired by Dutch artist M.C. Escher, Devil’s Tuning Fork (DTF) challenges players to rescue…
Game Design Patterns
What are design patterns? “A design pattern in architecture and computer science is a formal way of documenting a solution…
FlashPunk ActionScript Library Released
Flash developers may be interested in FlashPunk, a Flash ActionScript library: Chevy Ray Johnston (Beacon, Skullpogo) has released FlashPunk, his…
Game Design Manifesto
Edmund McMillen recently posted Indie Game Design Do-s and Don’t-s: A Manifesto — a list of twenty-four principles for game…
Building a Game is Essentially a Giant Resource Management Game
Self Aware Games has posted an insightful article about the game design process: Building a game is essentially a giant…